| Hexagonal slitherlink? | 
| pieter Kwon-Tom Obsessive
 Puzzles: 6385
 Best Total: 27m 5s
 | Posted - 2018.09.03 01:29:22 Has anyone every thought about designing a slitherlink puzzle based on a hexagonal (instead of the usual square) grid? Hexagons tile the plane. The overall puzzle could have various possible (honeycomb) shapes, but the cells would be regular hexagons instead of squares, and the number clues would range from 1 to 5. It seems like a very natural variation, and I'm wondering if anyone on this forum has ever seen this kind of puzzle?
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| MondSemmel Kwon-Tom Obsessive
 Puzzles: 6159
 Best Total: 7m 47s
 | Posted - 2018.09.03 08:16:37 Hey there! Yes, the Slither Link rules don't actually require a square grid. I've seen versions with various other grids, though the square grid variant is by far the most common.
 
 One of our forum members, Tilps, made a Slither Link puzzle generator that can generate those puzzles on a variety of grids. It took me a while to find a working link, but here it is: https://www.themissingdocs.net/?page_id=263 (see the various "LoopDeLoop" links there; there are online and offline versions)
 
 And here's another site with such puzzles: http://gopuzzles.appspot.com/
 
 Last edited by MondSemmel - 2018.09.03 08:17:12 | 
| qqwref Kwon-Tom Obsessive
 Puzzles: 3138
 Best Total: 13m 3s
 | Posted - 2018.09.03 16:04:29 Hexagonal is also one of the many patterns in the Simon Tatham version: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/loopy.html
 
 Last edited by qqwref - 2018.09.03 16:04:45 | 
| pieter Kwon-Tom Obsessive
 Puzzles: 6385
 Best Total: 27m 5s
 | Posted - 2018.09.03 19:23:26 Thanks for the links! I felt like having to learn to play all over again, but got the hang of it on my second puzzle. Great fun!
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